ID3D12GraphicsCommandList_SetPredication :: (
this: *ID3D12GraphicsCommandList,
pBuffer: *ID3D12Resource,
AlignedBufferOffset: u64,
Operation: D3D12_PREDICATION_OP
)
Parameters
- this: *ID3D12GraphicsCommandList
- pBuffer: *ID3D12Resource
- AlignedBufferOffset: u64
- Operation: D3D12_PREDICATION_OP