Fields
- vtable: IUnknown_VTable
- SetMessageCountLimit: #type (this: *ID3D12InfoQueue, MessageCountLimit: u64) -> HRESULT #cpp_method
- ClearStoredMessages: #type (this: *ID3D12InfoQueue) -> void #cpp_method
- GetMessageA: #type (this: *ID3D12InfoQueue, MessageIndex: u64, pMessage: *D3D12_MESSAGE, pMessageByteLength: *SIZE_T) -> HRESULT #cpp_method
- GetNumMessagesAllowedByStorageFilter: #type (this: *ID3D12InfoQueue) -> u64 #cpp_method
- GetNumMessagesDeniedByStorageFilter: #type (this: *ID3D12InfoQueue) -> u64 #cpp_method
- GetNumStoredMessages: #type (this: *ID3D12InfoQueue) -> u64 #cpp_method
- GetNumStoredMessagesAllowedByRetrievalFilter: #type (this: *ID3D12InfoQueue) -> u64 #cpp_method
- GetNumMessagesDiscardedByMessageCountLimit: #type (this: *ID3D12InfoQueue) -> u64 #cpp_method
- GetMessageCountLimit: #type (this: *ID3D12InfoQueue) -> u64 #cpp_method
- AddStorageFilterEntries: #type (this: *ID3D12InfoQueue, pFilter: *D3D12_INFO_QUEUE_FILTER) -> HRESULT #cpp_method
- GetStorageFilter: #type (this: *ID3D12InfoQueue, pFilter: *D3D12_INFO_QUEUE_FILTER, pFilterByteLength: *SIZE_T) -> HRESULT #cpp_method
- ClearStorageFilter: #type (this: *ID3D12InfoQueue) -> void #cpp_method
- PushEmptyStorageFilter: #type (this: *ID3D12InfoQueue) -> HRESULT #cpp_method
- PushCopyOfStorageFilter: #type (this: *ID3D12InfoQueue) -> HRESULT #cpp_method
- PushStorageFilter: #type (this: *ID3D12InfoQueue, pFilter: *D3D12_INFO_QUEUE_FILTER) -> HRESULT #cpp_method
- PopStorageFilter: #type (this: *ID3D12InfoQueue) -> void #cpp_method
- GetStorageFilterStackSize: #type (this: *ID3D12InfoQueue) -> u32 #cpp_method
- AddRetrievalFilterEntries: #type (this: *ID3D12InfoQueue, pFilter: *D3D12_INFO_QUEUE_FILTER) -> HRESULT #cpp_method
- GetRetrievalFilter: #type (this: *ID3D12InfoQueue, pFilter: *D3D12_INFO_QUEUE_FILTER, pFilterByteLength: *SIZE_T) -> HRESULT #cpp_method
- ClearRetrievalFilter: #type (this: *ID3D12InfoQueue) -> void #cpp_method
- PushEmptyRetrievalFilter: #type (this: *ID3D12InfoQueue) -> HRESULT #cpp_method
- PushCopyOfRetrievalFilter: #type (this: *ID3D12InfoQueue) -> HRESULT #cpp_method
- PushRetrievalFilter: #type (this: *ID3D12InfoQueue, pFilter: *D3D12_INFO_QUEUE_FILTER) -> HRESULT #cpp_method
- PopRetrievalFilter: #type (this: *ID3D12InfoQueue) -> void #cpp_method
- GetRetrievalFilterStackSize: #type (this: *ID3D12InfoQueue) -> u32 #cpp_method
- AddMessage: #type (this: *ID3D12InfoQueue, Category: D3D12_MESSAGE_CATEGORY, Severity: D3D12_MESSAGE_SEVERITY, ID: D3D12_MESSAGE_ID, pDescription: *u8) -> HRESULT #cpp_method
- AddApplicationMessage: #type (this: *ID3D12InfoQueue, Severity: D3D12_MESSAGE_SEVERITY, pDescription: *u8) -> HRESULT #cpp_method
- SetBreakOnCategory: #type (this: *ID3D12InfoQueue, Category: D3D12_MESSAGE_CATEGORY, bEnable: BOOL) -> HRESULT #cpp_method
- SetBreakOnSeverity: #type (this: *ID3D12InfoQueue, Severity: D3D12_MESSAGE_SEVERITY, bEnable: BOOL) -> HRESULT #cpp_method
- SetBreakOnID: #type (this: *ID3D12InfoQueue, ID: D3D12_MESSAGE_ID, bEnable: BOOL) -> HRESULT #cpp_method
- GetBreakOnCategory: #type (this: *ID3D12InfoQueue, Category: D3D12_MESSAGE_CATEGORY) -> BOOL #cpp_method
- GetBreakOnSeverity: #type (this: *ID3D12InfoQueue, Severity: D3D12_MESSAGE_SEVERITY) -> BOOL #cpp_method
- GetBreakOnID: #type (this: *ID3D12InfoQueue, ID: D3D12_MESSAGE_ID) -> BOOL #cpp_method
- SetMuteDebugOutput: #type (this: *ID3D12InfoQueue, bMute: BOOL) -> void #cpp_method
- GetMuteDebugOutput: #type (this: *ID3D12InfoQueue) -> BOOL #cpp_method