Fields
- RSSetShadingRate: #type (this: *ID3D12GraphicsCommandList5, baseShadingRate: D3D12_SHADING_RATE, combiners: *D3D12_SHADING_RATE_COMBINER) -> void #cpp_method
- RSSetShadingRateImage: #type (this: *ID3D12GraphicsCommandList5, shadingRateImage: *ID3D12Resource) -> void #cpp_method