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d3d12 module
← d3d12
Types
ID3D12FunctionReflection
ID3D12FunctionReflection_VTable
ID3D12GraphicsCommandList
ID3D12GraphicsCommandList1
ID3D12GraphicsCommandList1_VTable
ID3D12GraphicsCommandList2
ID3D12GraphicsCommandList2_VTable
ID3D12GraphicsCommandList3
ID3D12GraphicsCommandList3_VTable
ID3D12GraphicsCommandList4
ID3D12GraphicsCommandList4_VTable
ID3D12GraphicsCommandList5
ID3D12GraphicsCommandList5_VTable
ID3D12GraphicsCommandList6
ID3D12GraphicsCommandList6_VTable
ID3D12GraphicsCommandList7
ID3D12GraphicsCommandList7_VTable
ID3D12GraphicsCommandList_VTable
ID3D12Heap
ID3D12Heap1
ID3D12Heap1_VTable
ID3D12Heap_VTable
ID3D12InfoQueue
ID3D12InfoQueue1
ID3D12InfoQueue1_VTable
ID3D12InfoQueue_VTable
ID3D12LibraryReflection
ID3D12LibraryReflection_VTable
ID3D12LifetimeOwner
ID3D12LifetimeOwner_VTable
ID3D12LifetimeTracker
ID3D12LifetimeTracker_VTable
ID3D12ManualWriteTrackingResource
ID3D12ManualWriteTrackingResource_VTable
ID3D12MetaCommand
ID3D12MetaCommand_VTable
ID3D12Object
ID3D12Object_VTable
ID3D12Pageable
ID3D12PipelineLibrary
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Fields
See also
std
/
d3d12
/
ID3D12Heap1_VTable
ID3D12Heap1_VTable
struct
foreign
Source
Fields
vtable
:
ID3D12Heap_VTable
GetProtectedResourceSession
:
#type (this: *
ID3D12Heap1
, riid: *IID, ppProtectedSession: **
void
) -> HRESULT #cpp_method
See also
ID3D12Heap
ID3D12Heap1
ID3D12Heap_VTable
ID3D12InfoQueue