SDL_GamepadSensorEnabled :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType
) -> bool #foreign
Parameters
- gamepad: *SDL_Gamepad
- type: SDL_SensorType
Returns
- bool
SDL_GamepadSensorEnabled :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType
) -> bool #foreign
Parameters
- gamepad: *SDL_Gamepad
- type: SDL_SensorType
Returns
- bool
SDL_GamepadSensorEnabled :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType
) -> bool #foreign
Parameters
- gamepad: *SDL_Gamepad
- type: SDL_SensorType
Returns
- bool
SDL_GamepadSensorEnabled :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType
) -> bool #foreign
Parameters
- gamepad: *SDL_Gamepad
- type: SDL_SensorType
Returns
- bool
SDL_GamepadSensorEnabled :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType
) -> bool #foreign
Parameters
- gamepad: *SDL_Gamepad
- type: SDL_SensorType
Returns
- bool
SDL_GamepadSensorEnabled :: (
gamepad: *SDL_Gamepad,
type: SDL_SensorType
) -> bool #foreign
Parameters
- gamepad: *SDL_Gamepad
- type: SDL_SensorType
Returns
- bool