SDL3 module

SDL_GetRectAndLineIntersectionFloat

procedureforeignextension6 overloadsSource
SDL_GetRectAndLineIntersectionFloat :: (
    rect: *SDL_FRect,
    X1: *float32,
    Y1: *float32,
    X2: *float32,
    Y2: *float32
) -> bool #foreign

Parameters

rect: *SDL_FRect
X1: *float32
Y1: *float32
X2: *float32
Y2: *float32

Returns

bool
SDL_GetRectAndLineIntersectionFloat :: (
    rect: *SDL_FRect,
    X1: *float32,
    Y1: *float32,
    X2: *float32,
    Y2: *float32
) -> bool #foreign

Parameters

rect: *SDL_FRect
X1: *float32
Y1: *float32
X2: *float32
Y2: *float32

Returns

bool
SDL_GetRectAndLineIntersectionFloat :: (
    rect: *SDL_FRect,
    X1: *float32,
    Y1: *float32,
    X2: *float32,
    Y2: *float32
) -> bool #foreign

Parameters

rect: *SDL_FRect
X1: *float32
Y1: *float32
X2: *float32
Y2: *float32

Returns

bool
SDL_GetRectAndLineIntersectionFloat :: (
    rect: *SDL_FRect,
    X1: *float32,
    Y1: *float32,
    X2: *float32,
    Y2: *float32
) -> bool #foreign

Parameters

rect: *SDL_FRect
X1: *float32
Y1: *float32
X2: *float32
Y2: *float32

Returns

bool
SDL_GetRectAndLineIntersectionFloat :: (
    rect: *SDL_FRect,
    X1: *float32,
    Y1: *float32,
    X2: *float32,
    Y2: *float32
) -> bool #foreign

Parameters

rect: *SDL_FRect
X1: *float32
Y1: *float32
X2: *float32
Y2: *float32

Returns

bool
SDL_GetRectAndLineIntersectionFloat :: (
    rect: *SDL_FRect,
    X1: *float32,
    Y1: *float32,
    X2: *float32,
    Y2: *float32
) -> bool #foreign

Parameters

rect: *SDL_FRect
X1: *float32
Y1: *float32
X2: *float32
Y2: *float32

Returns

bool

See also