SDL3 module

SDL_GetRenderDrawColor

procedureforeignextension6 overloadsSource
SDL_GetRenderDrawColor :: (
    renderer: *SDL_Renderer,
    r: *Uint8,
    g: *Uint8,
    b: *Uint8,
    a: *Uint8
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *Uint8
g: *Uint8
b: *Uint8
a: *Uint8

Returns

bool
SDL_GetRenderDrawColor :: (
    renderer: *SDL_Renderer,
    r: *Uint8,
    g: *Uint8,
    b: *Uint8,
    a: *Uint8
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *Uint8
g: *Uint8
b: *Uint8
a: *Uint8

Returns

bool
SDL_GetRenderDrawColor :: (
    renderer: *SDL_Renderer,
    r: *Uint8,
    g: *Uint8,
    b: *Uint8,
    a: *Uint8
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *Uint8
g: *Uint8
b: *Uint8
a: *Uint8

Returns

bool
SDL_GetRenderDrawColor :: (
    renderer: *SDL_Renderer,
    r: *Uint8,
    g: *Uint8,
    b: *Uint8,
    a: *Uint8
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *Uint8
g: *Uint8
b: *Uint8
a: *Uint8

Returns

bool
SDL_GetRenderDrawColor :: (
    renderer: *SDL_Renderer,
    r: *Uint8,
    g: *Uint8,
    b: *Uint8,
    a: *Uint8
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *Uint8
g: *Uint8
b: *Uint8
a: *Uint8

Returns

bool
SDL_GetRenderDrawColor :: (
    renderer: *SDL_Renderer,
    r: *Uint8,
    g: *Uint8,
    b: *Uint8,
    a: *Uint8
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *Uint8
g: *Uint8
b: *Uint8
a: *Uint8

Returns

bool

See also