SDL3 module

SDL_GetRenderDrawColorFloat

procedureforeignextension6 overloadsSource
SDL_GetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: *float32,
    g: *float32,
    b: *float32,
    a: *float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *float32
g: *float32
b: *float32
a: *float32

Returns

bool
SDL_GetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: *float32,
    g: *float32,
    b: *float32,
    a: *float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *float32
g: *float32
b: *float32
a: *float32

Returns

bool
SDL_GetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: *float32,
    g: *float32,
    b: *float32,
    a: *float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *float32
g: *float32
b: *float32
a: *float32

Returns

bool
SDL_GetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: *float32,
    g: *float32,
    b: *float32,
    a: *float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *float32
g: *float32
b: *float32
a: *float32

Returns

bool
SDL_GetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: *float32,
    g: *float32,
    b: *float32,
    a: *float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *float32
g: *float32
b: *float32
a: *float32

Returns

bool
SDL_GetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: *float32,
    g: *float32,
    b: *float32,
    a: *float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: *float32
g: *float32
b: *float32
a: *float32

Returns

bool

See also