SDL_LoadWAV_IO :: (
src: *SDL_IOStream,
closeio: bool,
spec: *SDL_AudioSpec,
audio_buf: **Uint8,
audio_len: *Uint32
) -> bool #foreign
Parameters
- src: *SDL_IOStream
- closeio: bool
- spec: *SDL_AudioSpec
- audio_buf: **Uint8
- audio_len: *Uint32
Returns
- bool
SDL_LoadWAV_IO :: (
src: *SDL_IOStream,
closeio: bool,
spec: *SDL_AudioSpec,
audio_buf: **Uint8,
audio_len: *Uint32
) -> bool #foreign
Parameters
- src: *SDL_IOStream
- closeio: bool
- spec: *SDL_AudioSpec
- audio_buf: **Uint8
- audio_len: *Uint32
Returns
- bool
SDL_LoadWAV_IO :: (
src: *SDL_IOStream,
closeio: bool,
spec: *SDL_AudioSpec,
audio_buf: **Uint8,
audio_len: *Uint32
) -> bool #foreign
Parameters
- src: *SDL_IOStream
- closeio: bool
- spec: *SDL_AudioSpec
- audio_buf: **Uint8
- audio_len: *Uint32
Returns
- bool
SDL_LoadWAV_IO :: (
src: *SDL_IOStream,
closeio: bool,
spec: *SDL_AudioSpec,
audio_buf: **Uint8,
audio_len: *Uint32
) -> bool #foreign
Parameters
- src: *SDL_IOStream
- closeio: bool
- spec: *SDL_AudioSpec
- audio_buf: **Uint8
- audio_len: *Uint32
Returns
- bool
SDL_LoadWAV_IO :: (
src: *SDL_IOStream,
closeio: bool,
spec: *SDL_AudioSpec,
audio_buf: **Uint8,
audio_len: *Uint32
) -> bool #foreign
Parameters
- src: *SDL_IOStream
- closeio: bool
- spec: *SDL_AudioSpec
- audio_buf: **Uint8
- audio_len: *Uint32
Returns
- bool
SDL_LoadWAV_IO :: (
src: *SDL_IOStream,
closeio: bool,
spec: *SDL_AudioSpec,
audio_buf: **Uint8,
audio_len: *Uint32
) -> bool #foreign
Parameters
- src: *SDL_IOStream
- closeio: bool
- spec: *SDL_AudioSpec
- audio_buf: **Uint8
- audio_len: *Uint32
Returns
- bool