SDL3 module

SDL_LoadWAV_IO

procedureforeignextension6 overloadsSource
SDL_LoadWAV_IO :: (
    src: *SDL_IOStream,
    closeio: bool,
    spec: *SDL_AudioSpec,
    audio_buf: **Uint8,
    audio_len: *Uint32
) -> bool #foreign

Parameters

closeio: bool
audio_buf: **Uint8
audio_len: *Uint32

Returns

bool
SDL_LoadWAV_IO :: (
    src: *SDL_IOStream,
    closeio: bool,
    spec: *SDL_AudioSpec,
    audio_buf: **Uint8,
    audio_len: *Uint32
) -> bool #foreign

Parameters

closeio: bool
audio_buf: **Uint8
audio_len: *Uint32

Returns

bool
SDL_LoadWAV_IO :: (
    src: *SDL_IOStream,
    closeio: bool,
    spec: *SDL_AudioSpec,
    audio_buf: **Uint8,
    audio_len: *Uint32
) -> bool #foreign

Parameters

closeio: bool
audio_buf: **Uint8
audio_len: *Uint32

Returns

bool
SDL_LoadWAV_IO :: (
    src: *SDL_IOStream,
    closeio: bool,
    spec: *SDL_AudioSpec,
    audio_buf: **Uint8,
    audio_len: *Uint32
) -> bool #foreign

Parameters

closeio: bool
audio_buf: **Uint8
audio_len: *Uint32

Returns

bool
SDL_LoadWAV_IO :: (
    src: *SDL_IOStream,
    closeio: bool,
    spec: *SDL_AudioSpec,
    audio_buf: **Uint8,
    audio_len: *Uint32
) -> bool #foreign

Parameters

closeio: bool
audio_buf: **Uint8
audio_len: *Uint32

Returns

bool
SDL_LoadWAV_IO :: (
    src: *SDL_IOStream,
    closeio: bool,
    spec: *SDL_AudioSpec,
    audio_buf: **Uint8,
    audio_len: *Uint32
) -> bool #foreign

Parameters

closeio: bool
audio_buf: **Uint8
audio_len: *Uint32

Returns

bool

See also