SDL_UpdateHapticEffect :: (
haptic: *SDL_Haptic,
effect: SDL_HapticEffectID,
data: *SDL_HapticEffect
) -> bool #foreign
Parameters
- haptic: *SDL_Haptic
- effect: SDL_HapticEffectID
- data: *SDL_HapticEffect
Returns
- bool
SDL_UpdateHapticEffect :: (
haptic: *SDL_Haptic,
effect: SDL_HapticEffectID,
data: *SDL_HapticEffect
) -> bool #foreign
Parameters
- haptic: *SDL_Haptic
- effect: SDL_HapticEffectID
- data: *SDL_HapticEffect
Returns
- bool
SDL_UpdateHapticEffect :: (
haptic: *SDL_Haptic,
effect: SDL_HapticEffectID,
data: *SDL_HapticEffect
) -> bool #foreign
Parameters
- haptic: *SDL_Haptic
- effect: SDL_HapticEffectID
- data: *SDL_HapticEffect
Returns
- bool
SDL_UpdateHapticEffect :: (
haptic: *SDL_Haptic,
effect: SDL_HapticEffectID,
data: *SDL_HapticEffect
) -> bool #foreign
Parameters
- haptic: *SDL_Haptic
- effect: SDL_HapticEffectID
- data: *SDL_HapticEffect
Returns
- bool
SDL_UpdateHapticEffect :: (
haptic: *SDL_Haptic,
effect: SDL_HapticEffectID,
data: *SDL_HapticEffect
) -> bool #foreign
Parameters
- haptic: *SDL_Haptic
- effect: SDL_HapticEffectID
- data: *SDL_HapticEffect
Returns
- bool
SDL_UpdateHapticEffect :: (
haptic: *SDL_Haptic,
effect: SDL_HapticEffectID,
data: *SDL_HapticEffect
) -> bool #foreign
Parameters
- haptic: *SDL_Haptic
- effect: SDL_HapticEffectID
- data: *SDL_HapticEffect
Returns
- bool