SDL_RumbleGamepad
procedureforeignextension6 overloadsSource
SDL_RumbleGamepad :: (
gamepad: *SDL_Gamepad,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32
) -> bool #foreign
Parameters
Returns
- bool
SDL_RumbleGamepad :: (
gamepad: *SDL_Gamepad,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32
) -> bool #foreign
Parameters
Returns
- bool
SDL_RumbleGamepad :: (
gamepad: *SDL_Gamepad,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32
) -> bool #foreign
Parameters
Returns
- bool
SDL_RumbleGamepad :: (
gamepad: *SDL_Gamepad,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32
) -> bool #foreign
Parameters
Returns
- bool
SDL_RumbleGamepad :: (
gamepad: *SDL_Gamepad,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32
) -> bool #foreign
Parameters
Returns
- bool
SDL_RumbleGamepad :: (
gamepad: *SDL_Gamepad,
low_frequency_rumble: Uint16,
high_frequency_rumble: Uint16,
duration_ms: Uint32
) -> bool #foreign
Parameters
Returns
- bool