wgpuRenderPassEncoderDrawIndexed :: (
renderPassEncoder: WGPURenderPassEncoder,
indexCount: u32,
instanceCount: u32,
firstIndex: u32,
baseVertex: s32,
firstInstance: u32
) #foreign
Parameters
- renderPassEncoder: WGPURenderPassEncoder
- indexCount: u32
- instanceCount: u32
- firstIndex: u32
- baseVertex: s32
- firstInstance: u32