Jacket
Search the docs
/
API
Tools
Playground
main
SDL module
← SDL
Declarations
SDL_GetRenderDrawBlendMode
SDL_GetRenderDrawColor
SDL_GetRenderDriverInfo
SDL_GetRenderer
SDL_GetRendererInfo
SDL_GetRendererOutputSize
SDL_GetRenderTarget
SDL_GetRevision
SDL_GetRevisionNumber
SDL_GetScancodeFromKey
SDL_GetScancodeFromName
SDL_GetScancodeName
SDL_GetTextureAlphaMod
SDL_GetTextureBlendMode
SDL_GetTextureColorMod
SDL_GetTicks
SDL_GetVersion
SDL_GetVideoDriver
SDL_GetWindowBrightness
SDL_GetWindowData
SDL_GetWindowDisplayIndex
SDL_GetWindowDisplayMode
SDL_GetWindowFlags
SDL_GetWindowFromID
SDL_GetWindowGammaRamp
SDL_GetWindowGrab
SDL_GetWindowID
SDL_GetWindowMaximumSize
SDL_GetWindowMinimumSize
SDL_GetWindowPixelFormat
SDL_GetWindowPosition
SDL_GetWindowSize
SDL_GetWindowSurface
SDL_GetWindowTitle
SDL_GL_BindTexture
SDL_GL_CreateContext
SDL_GL_DeleteContext
SDL_GL_ExtensionSupported
SDL_GL_GetAttribute
SDL_GL_GetCurrentContext
On this page
See also
std
/
SDL
/
SDL_GetWindowDisplayIndex
SDL_GetWindowDisplayIndex
procedure
foreign
Source
SDL_GetWindowDisplayIndex
:: (window: *
SDL_Window
) ->
s32
#foreign
Parameters
window
:
*
SDL_Window
Returns
s32
See also
SDL_GetWindowBrightness
SDL_GetWindowData
SDL_GetWindowDisplayMode
SDL_GetWindowFlags