SDL module

SDL_LockTexture

procedureforeignSource
SDL_LockTexture :: (
    texture: *SDL_Texture,
    rect: *SDL_Rect,
    pixels: **void,
    pitch: *s32
) -> s32 #foreign

Parameters

texture: *SDL_Texture
rect: *SDL_Rect
pixels: **void
pitch: *s32

Returns

s32

See also