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SDL module
← SDL
Declarations
SDL_IntersectRectAndLine
SDL_IsGameController
SDL_IsScreenKeyboardShown
SDL_IsScreenSaverEnabled
SDL_IsTextInputActive
SDL_JoystickClose
SDL_JoystickCurrentPowerLevel
SDL_JoystickEventState
SDL_JoystickFromInstanceID
SDL_JoystickGetAttached
SDL_JoystickGetAxis
SDL_JoystickGetBall
SDL_JoystickGetButton
SDL_JoystickGetDeviceGUID
SDL_JoystickGetGUID
SDL_JoystickGetGUIDFromString
SDL_JoystickGetGUIDString
SDL_JoystickGetHat
SDL_JoystickInstanceID
SDL_JoystickName
SDL_JoystickNameForIndex
SDL_JoystickNumAxes
SDL_JoystickNumBalls
SDL_JoystickNumButtons
SDL_JoystickNumHats
SDL_JoystickOpen
SDL_JoystickUpdate
SDL_LockAudio
SDL_LockAudioDevice
SDL_LockTexture
SDL_MaximizeWindow
SDL_MinimizeWindow
SDL_MixAudio
SDL_MixAudioFormat
SDL_NewAudioStream
SDL_NumJoysticks
SDL_OpenAudio
SDL_OpenAudioDevice
SDL_PauseAudio
SDL_PauseAudioDevice
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See also
std
/
SDL
/
SDL_JoystickNameForIndex
SDL_JoystickNameForIndex
procedure
foreign
Source
SDL_JoystickNameForIndex
:: (device_index:
s32
) -> *
s8
#foreign
Parameters
device_index
:
s32
Returns
*
s8
See also
SDL_JoystickInstanceID
SDL_JoystickName
SDL_JoystickNumAxes
SDL_JoystickNumBalls