Jacket
Search the docs
/
API
Tools
Playground
main
SDL module
← SDL
Declarations
SDL_JoystickGetBall
SDL_JoystickGetButton
SDL_JoystickGetDeviceGUID
SDL_JoystickGetGUID
SDL_JoystickGetGUIDFromString
SDL_JoystickGetGUIDString
SDL_JoystickGetHat
SDL_JoystickInstanceID
SDL_JoystickName
SDL_JoystickNameForIndex
SDL_JoystickNumAxes
SDL_JoystickNumBalls
SDL_JoystickNumButtons
SDL_JoystickNumHats
SDL_JoystickOpen
SDL_JoystickUpdate
SDL_LockAudio
SDL_LockAudioDevice
SDL_LockTexture
SDL_MaximizeWindow
SDL_MinimizeWindow
SDL_MixAudio
SDL_MixAudioFormat
SDL_NewAudioStream
SDL_NumJoysticks
SDL_OpenAudio
SDL_OpenAudioDevice
SDL_PauseAudio
SDL_PauseAudioDevice
SDL_PeepEvents
SDL_PollEvent
SDL_PumpEvents
SDL_PushEvent
SDL_QueryTexture
SDL_QueueAudio
SDL_Quit
SDL_QuitSubSystem
SDL_RaiseWindow
SDL_RenderClear
SDL_RenderCopy
On this page
See also
std
/
SDL
/
SDL_MinimizeWindow
SDL_MinimizeWindow
procedure
foreign
Source
SDL_MinimizeWindow
:: (window: *
SDL_Window
) #foreign
Parameters
window
:
*
SDL_Window
See also
SDL_LockTexture
SDL_MaximizeWindow
SDL_MixAudio
SDL_MixAudioFormat