- UNDEFINED
- COMMON
- PRESENT
- GENERIC_READ
- RENDER_TARGET
- UNORDERED_ACCESS
- DEPTH_STENCIL_WRITE
- DEPTH_STENCIL_READ
- SHADER_RESOURCE
- COPY_SOURCE
- COPY_DEST
- RESOLVE_SOURCE
- RESOLVE_DEST
- SHADING_RATE_SOURCE
- VIDEO_DECODE_READ
- VIDEO_DECODE_WRITE
- VIDEO_PROCESS_READ
- VIDEO_PROCESS_WRITE
- VIDEO_ENCODE_READ
- VIDEO_ENCODE_WRITE
- DIRECT_QUEUE_COMMON
- DIRECT_QUEUE_GENERIC_READ
- DIRECT_QUEUE_UNORDERED_ACCESS
- DIRECT_QUEUE_SHADER_RESOURCE
- DIRECT_QUEUE_COPY_SOURCE
- DIRECT_QUEUE_COPY_DEST
- COMPUTE_QUEUE_COMMON
- COMPUTE_QUEUE_GENERIC_READ
- COMPUTE_QUEUE_UNORDERED_ACCESS
- COMPUTE_QUEUE_SHADER_RESOURCE
- COMPUTE_QUEUE_COPY_SOURCE
- COMPUTE_QUEUE_COPY_DEST
- VIDEO_QUEUE_COMMON
- D3D12_BARRIER_LAYOUT_UNDEFINED
- D3D12_BARRIER_LAYOUT_COMMON
- D3D12_BARRIER_LAYOUT_PRESENT
- D3D12_BARRIER_LAYOUT_GENERIC_READ
- D3D12_BARRIER_LAYOUT_RENDER_TARGET
- D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS
- D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE
- D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ
- D3D12_BARRIER_LAYOUT_SHADER_RESOURCE
- D3D12_BARRIER_LAYOUT_COPY_SOURCE
- D3D12_BARRIER_LAYOUT_COPY_DEST
- D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE
- D3D12_BARRIER_LAYOUT_RESOLVE_DEST
- D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE
- D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ
- D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE
- D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ
- D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE
- D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ
- D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE
- D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON
- D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ
- D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS
- D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE
- D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE
- D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST
- D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON
- D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ
- D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS
- D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE
- D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE
- D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST
- D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON