- COMMON
- VERTEX_AND_CONSTANT_BUFFER
- INDEX_BUFFER
- RENDER_TARGET
- UNORDERED_ACCESS
- DEPTH_WRITE
- DEPTH_READ
- NON_PIXEL_SHADER_RESOURCE
- PIXEL_SHADER_RESOURCE
- STREAM_OUT
- INDIRECT_ARGUMENT
- COPY_DEST
- COPY_SOURCE
- RESOLVE_DEST
- RESOLVE_SOURCE
- RAYTRACING_ACCELERATION_STRUCTURE
- SHADING_RATE_SOURCE
- RESERVED_INTERNAL_8000
- RESERVED_INTERNAL_4000
- RESERVED_INTERNAL_100000
- RESERVED_INTERNAL_40000000
- RESERVED_INTERNAL_80000000
- GENERIC_READ
- ALL_SHADER_RESOURCE
- PRESENT
- PREDICATION
- VIDEO_DECODE_READ
- VIDEO_DECODE_WRITE
- VIDEO_PROCESS_READ
- VIDEO_PROCESS_WRITE
- VIDEO_ENCODE_READ
- VIDEO_ENCODE_WRITE
- D3D12_RESOURCE_STATE_COMMON
- D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER
- D3D12_RESOURCE_STATE_INDEX_BUFFER
- D3D12_RESOURCE_STATE_RENDER_TARGET
- D3D12_RESOURCE_STATE_UNORDERED_ACCESS
- D3D12_RESOURCE_STATE_DEPTH_WRITE
- D3D12_RESOURCE_STATE_DEPTH_READ
- D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE
- D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
- D3D12_RESOURCE_STATE_STREAM_OUT
- D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT
- D3D12_RESOURCE_STATE_COPY_DEST
- D3D12_RESOURCE_STATE_COPY_SOURCE
- D3D12_RESOURCE_STATE_RESOLVE_DEST
- D3D12_RESOURCE_STATE_RESOLVE_SOURCE
- D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE
- D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE
- D3D12_RESOURCE_STATE_RESERVED_INTERNAL_8000
- D3D12_RESOURCE_STATE_RESERVED_INTERNAL_4000
- D3D12_RESOURCE_STATE_RESERVED_INTERNAL_100000
- D3D12_RESOURCE_STATE_RESERVED_INTERNAL_40000000
- D3D12_RESOURCE_STATE_RESERVED_INTERNAL_80000000
- D3D12_RESOURCE_STATE_GENERIC_READ
- D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE
- D3D12_RESOURCE_STATE_PRESENT
- D3D12_RESOURCE_STATE_PREDICATION
- D3D12_RESOURCE_STATE_VIDEO_DECODE_READ
- D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE
- D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ
- D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE
- D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ
- D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE