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d3d12 module
← d3d12
Types
D3D12_RESIDENCY_PRIORITY
D3D12_RESOLVE_MODE
D3D12_RESOURCE_ALIASING_BARRIER
D3D12_RESOURCE_ALLOCATION_INFO
D3D12_RESOURCE_ALLOCATION_INFO1
D3D12_RESOURCE_BARRIER
D3D12_RESOURCE_BARRIER_FLAGS
D3D12_RESOURCE_BARRIER_TYPE
D3D12_RESOURCE_BINDING_TIER
D3D12_RESOURCE_DESC
D3D12_RESOURCE_DESC1
D3D12_RESOURCE_DIMENSION
D3D12_RESOURCE_FLAGS
D3D12_RESOURCE_HEAP_TIER
D3D12_RESOURCE_STATES
D3D12_RESOURCE_TRANSITION_BARRIER
D3D12_RESOURCE_UAV_BARRIER
D3D12_RLDO_FLAGS
D3D12_ROOT_CONSTANTS
D3D12_ROOT_DESCRIPTOR
D3D12_ROOT_DESCRIPTOR1
D3D12_ROOT_DESCRIPTOR_FLAGS
D3D12_ROOT_DESCRIPTOR_TABLE
D3D12_ROOT_DESCRIPTOR_TABLE1
D3D12_ROOT_PARAMETER
D3D12_ROOT_PARAMETER1
D3D12_ROOT_PARAMETER_TYPE
D3D12_ROOT_SIGNATURE_DESC
D3D12_ROOT_SIGNATURE_DESC1
D3D12_ROOT_SIGNATURE_DESC2
D3D12_ROOT_SIGNATURE_FLAGS
D3D12_RT_FORMAT_ARRAY
D3D12_RTV_DIMENSION
D3D12_SAMPLE_MASK
D3D12_SAMPLE_POSITION
D3D12_SAMPLER_DESC
D3D12_SAMPLER_DESC2
D3D12_SAMPLER_FEEDBACK_TIER
D3D12_SAMPLER_FLAGS
D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
On this page
Fields
See also
std
/
d3d12
/
D3D12_ROOT_DESCRIPTOR1
D3D12_ROOT_DESCRIPTOR1
struct
foreign
Source
Fields
ShaderRegister
:
u32
RegisterSpace
:
u32
Flags
:
D3D12_ROOT_DESCRIPTOR_FLAGS
See also
D3D12_ROOT_CONSTANTS
D3D12_ROOT_DESCRIPTOR
D3D12_ROOT_DESCRIPTOR_FLAGS
D3D12_ROOT_DESCRIPTOR_TABLE