ID3D12Resource_Map :: (
this: *ID3D12Resource,
Subresource: u32,
pReadRange: *D3D12_RANGE,
ppData: **void
) -> HRESULT
Parameters
- this: *ID3D12Resource
- Subresource: u32
- pReadRange: *D3D12_RANGE
- ppData: **void
Returns
- HRESULT
ID3D12Resource_Map :: (
this: *ID3D12Resource,
Subresource: u32,
pReadRange: *D3D12_RANGE,
ppData: **void
) -> HRESULT