ID3D12ShaderCacheSession_StoreValue :: (
this: *ID3D12ShaderCacheSession,
pKey: *void,
KeySize: u32,
pValue: *void,
ValueSize: u32
) -> HRESULT
Parameters
- this: *ID3D12ShaderCacheSession
- pKey: *void
- KeySize: u32
- pValue: *void
- ValueSize: u32
Returns
- HRESULT