ID3D12Resource_Unmap :: (
this: *ID3D12Resource,
Subresource: u32,
pWrittenRange: *D3D12_RANGE
)
Parameters
- this: *ID3D12Resource
- Subresource: u32
- pWrittenRange: *D3D12_RANGE
ID3D12Resource_Unmap :: (
this: *ID3D12Resource,
Subresource: u32,
pWrittenRange: *D3D12_RANGE
)