SDL_CreateGPURenderer :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> *SDL_Renderer #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_CreateGPURenderer :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> *SDL_Renderer #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_CreateGPURenderer :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> *SDL_Renderer #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_CreateGPURenderer :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> *SDL_Renderer #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_CreateGPURenderer :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> *SDL_Renderer #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_CreateGPURenderer :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> *SDL_Renderer #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window