SDL_CreateTextureWithProperties :: (
renderer: *SDL_Renderer,
props: SDL_PropertiesID
) -> *SDL_Texture #foreign
Parameters
- renderer: *SDL_Renderer
- props: SDL_PropertiesID
Returns
SDL_CreateTextureWithProperties :: (
renderer: *SDL_Renderer,
props: SDL_PropertiesID
) -> *SDL_Texture #foreign
Parameters
- renderer: *SDL_Renderer
- props: SDL_PropertiesID
Returns
SDL_CreateTextureWithProperties :: (
renderer: *SDL_Renderer,
props: SDL_PropertiesID
) -> *SDL_Texture #foreign
Parameters
- renderer: *SDL_Renderer
- props: SDL_PropertiesID
Returns
SDL_CreateTextureWithProperties :: (
renderer: *SDL_Renderer,
props: SDL_PropertiesID
) -> *SDL_Texture #foreign
Parameters
- renderer: *SDL_Renderer
- props: SDL_PropertiesID
Returns
SDL_CreateTextureWithProperties :: (
renderer: *SDL_Renderer,
props: SDL_PropertiesID
) -> *SDL_Texture #foreign
Parameters
- renderer: *SDL_Renderer
- props: SDL_PropertiesID
Returns
SDL_CreateTextureWithProperties :: (
renderer: *SDL_Renderer,
props: SDL_PropertiesID
) -> *SDL_Texture #foreign
Parameters
- renderer: *SDL_Renderer
- props: SDL_PropertiesID