MojoShader module

MOJOSHADER_glSetVertexShaderUniformF

procedureforeignSource
MOJOSHADER_glSetVertexShaderUniformF :: (
    idx: u32,
    data: *float32,
    vec4count: u32
) -> void #foreign

Parameters

idx: u32
data: *float32
vec4count: u32

Returns

void

See also