MOJOSHADER_glSetLegacyBumpMapEnv :: (
sampler: u32,
mat00: float32,
mat01: float32,
mat10: float32,
mat11: float32,
lscale: float32,
loffset: float32
) -> void #foreign
Parameters
- sampler: u32
- mat00: float32
- mat01: float32
- mat10: float32
- mat11: float32
- lscale: float32
- loffset: float32
Returns
- void