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MojoShader module
← MojoShader
Procedures
MOJOSHADER_glGetPixelShaderUniformF
MOJOSHADER_glGetPixelShaderUniformI
MOJOSHADER_glGetShaderParseData
MOJOSHADER_glGetVertexAttribLocation
MOJOSHADER_glGetVertexShaderUniformB
MOJOSHADER_glGetVertexShaderUniformF
MOJOSHADER_glGetVertexShaderUniformI
MOJOSHADER_glLinkProgram
MOJOSHADER_glMakeContextCurrent
MOJOSHADER_glMaxUniforms
MOJOSHADER_glProgramReady
MOJOSHADER_glSetLegacyBumpMapEnv
MOJOSHADER_glSetPixelShaderUniformB
MOJOSHADER_glSetPixelShaderUniformF
MOJOSHADER_glSetPixelShaderUniformI
MOJOSHADER_glSetVertexAttribDivisor
MOJOSHADER_glSetVertexAttribute
MOJOSHADER_glSetVertexShaderUniformB
MOJOSHADER_glSetVertexShaderUniformF
MOJOSHADER_glSetVertexShaderUniformI
MOJOSHADER_maxShaderModel
MOJOSHADER_parse
MOJOSHADER_parseAst
MOJOSHADER_parsePreshader
MOJOSHADER_preprocess
MOJOSHADER_version
On this page
See also
std
/
MojoShader
/
MOJOSHADER_maxShaderModel
MOJOSHADER_maxShaderModel
procedure
foreign
Source
MOJOSHADER_maxShaderModel
:: (profile: *
u8
) ->
s32
#foreign
Parameters
profile
:
*
u8
Returns
s32
See also
MOJOSHADER_glSetVertexShaderUniformF
MOJOSHADER_glSetVertexShaderUniformI
MOJOSHADER_parse
MOJOSHADER_parseAst