SDL_RenderCopy :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_Rect,
dstrect: *SDL_Rect
) -> s32 #foreign
Parameters
- renderer: *SDL_Renderer
- texture: *SDL_Texture
- srcrect: *SDL_Rect
- dstrect: *SDL_Rect
Returns
- s32
SDL_RenderCopy :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_Rect,
dstrect: *SDL_Rect
) -> s32 #foreign