SDL module

SDL_RenderCopyEx

procedureforeignSource
SDL_RenderCopyEx :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_Rect,
    dstrect: *SDL_Rect,
    angle: float64,
    center: *SDL_Point,
    flip: SDL_RendererFlip
) -> s32 #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_Rect
dstrect: *SDL_Rect
angle: float64
center: *SDL_Point

Returns

s32

See also