ID3D11ShaderReflectionType_GetMemberTypeByName :: (
this: *ID3D11ShaderReflectionType,
Name: *u8
) -> *ID3D11ShaderReflectionType
Parameters
- this: *ID3D11ShaderReflectionType
- Name: *u8
ID3D11ShaderReflectionType_GetMemberTypeByName :: (
this: *ID3D11ShaderReflectionType,
Name: *u8
) -> *ID3D11ShaderReflectionType