ID3D11ShaderReflection_GetResourceBindingDesc :: (
this: *ID3D11ShaderReflection,
ResourceIndex: u32,
pDesc: *D3D11_SHADER_INPUT_BIND_DESC
) -> APP_DEPRECATED_HRESULT
Parameters
- this: *ID3D11ShaderReflection
- ResourceIndex: u32
- pDesc: *D3D11_SHADER_INPUT_BIND_DESC
Returns
- APP_DEPRECATED_HRESULT