Fields
- pRootSignature: *ID3D12RootSignature
- StreamOutput: D3D12_STREAM_OUTPUT_DESC
- BlendState: D3D12_BLEND_DESC
- SampleMask: u32
- RasterizerState: D3D12_RASTERIZER_DESC
- DepthStencilState: D3D12_DEPTH_STENCIL_DESC
- InputLayout: D3D12_INPUT_LAYOUT_DESC
- IBStripCutValue: D3D12_INDEX_BUFFER_STRIP_CUT_VALUE
- PrimitiveTopologyType: D3D12_PRIMITIVE_TOPOLOGY_TYPE
- NumRenderTargets: u32
- RTVFormats: [8] DXGI_FORMAT
- DSVFormat: DXGI_FORMAT
- SampleDesc: DXGI_SAMPLE_DESC
- NodeMask: u32
- CachedPSO: D3D12_CACHED_PIPELINE_STATE
- Flags: D3D12_PIPELINE_STATE_FLAGS