- NONE
- IA_VERTEX_BUFFERS
- IA_INDEX_BUFFER
- IA_PRIMITIVE_TOPOLOGY
- DESCRIPTOR_HEAP
- GRAPHICS_ROOT_SIGNATURE
- COMPUTE_ROOT_SIGNATURE
- RS_VIEWPORTS
- RS_SCISSOR_RECTS
- PREDICATION
- OM_RENDER_TARGETS
- OM_STENCIL_REF
- OM_BLEND_FACTOR
- PIPELINE_STATE
- SO_TARGETS
- OM_DEPTH_BOUNDS
- SAMPLE_POSITIONS
- VIEW_INSTANCE_MASK
- D3D12_GRAPHICS_STATE_NONE
- D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS
- D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER
- D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY
- D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP
- D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE
- D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE
- D3D12_GRAPHICS_STATE_RS_VIEWPORTS
- D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS
- D3D12_GRAPHICS_STATE_PREDICATION
- D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS
- D3D12_GRAPHICS_STATE_OM_STENCIL_REF
- D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR
- D3D12_GRAPHICS_STATE_PIPELINE_STATE
- D3D12_GRAPHICS_STATE_SO_TARGETS
- D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS
- D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS
- D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK