- NONE
- SHARED
- DENY_BUFFERS
- ALLOW_DISPLAY
- SHARED_CROSS_ADAPTER
- DENY_RT_DS_TEXTURES
- DENY_NON_RT_DS_TEXTURES
- HARDWARE_PROTECTED
- ALLOW_WRITE_WATCH
- ALLOW_SHADER_ATOMICS
- CREATE_NOT_RESIDENT
- CREATE_NOT_ZEROED
- TOOLS_USE_MANUAL_WRITE_TRACKING
- ALLOW_ALL_BUFFERS_AND_TEXTURES
- ALLOW_ONLY_BUFFERS
- ALLOW_ONLY_NON_RT_DS_TEXTURES
- ALLOW_ONLY_RT_DS_TEXTURES
- D3D12_HEAP_FLAG_NONE
- D3D12_HEAP_FLAG_SHARED
- D3D12_HEAP_FLAG_DENY_BUFFERS
- D3D12_HEAP_FLAG_ALLOW_DISPLAY
- D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER
- D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES
- D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES
- D3D12_HEAP_FLAG_HARDWARE_PROTECTED
- D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH
- D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS
- D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT
- D3D12_HEAP_FLAG_CREATE_NOT_ZEROED
- D3D12_HEAP_FLAG_TOOLS_USE_MANUAL_WRITE_TRACKING
- D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES
- D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS
- D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES
- D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES