ID3D12DebugCommandQueue_AssertResourceState :: (
this: *ID3D12DebugCommandQueue,
pResource: *ID3D12Resource,
Subresource: u32,
State: u32
) -> BOOL
Parameters
- this: *ID3D12DebugCommandQueue
- pResource: *ID3D12Resource
- Subresource: u32
- State: u32
Returns
- BOOL