ID3D12Device10_CreatePlacedResource2 :: (
this: *ID3D12Device10,
pHeap: *ID3D12Heap,
HeapOffset: u64,
pDesc: *D3D12_RESOURCE_DESC1,
InitialLayout: D3D12_BARRIER_LAYOUT,
pOptimizedClearValue: *D3D12_CLEAR_VALUE,
NumCastableFormats: u32,
pCastableFormats: *DXGI_FORMAT,
riid: *IID,
ppvResource: **void
) -> HRESULT
Parameters
- this: *ID3D12Device10
- pHeap: *ID3D12Heap
- HeapOffset: u64
- pDesc: *D3D12_RESOURCE_DESC1
- InitialLayout: D3D12_BARRIER_LAYOUT
- pOptimizedClearValue: *D3D12_CLEAR_VALUE
- NumCastableFormats: u32
- pCastableFormats: *DXGI_FORMAT
- riid: *IID
- ppvResource: **void
Returns
- HRESULT