d3d12 module

ID3D12Device1_SetEventOnMultipleFenceCompletion

proceduresince 0.31.0Source
ID3D12Device1_SetEventOnMultipleFenceCompletion :: (
    this: *ID3D12Device1,
    ppFences: **ID3D12Fence,
    pFenceValues: *u64,
    NumFences: u32,
    Flags: D3D12_MULTIPLE_FENCE_WAIT_FLAGS,
    hEvent: HANDLE
) -> HRESULT

Parameters

ppFences: **ID3D12Fence
pFenceValues: *u64
NumFences: u32
hEvent: HANDLE

Returns

HRESULT

See also