ID3D12FunctionReflection_GetConstantBufferByIndex :: (
this: *ID3D12FunctionReflection,
BufferIndex: u32
) -> *ID3D12ShaderReflectionConstantBuffer
Parameters
- this: *ID3D12FunctionReflection
- BufferIndex: u32
ID3D12FunctionReflection_GetConstantBufferByIndex :: (
this: *ID3D12FunctionReflection,
BufferIndex: u32
) -> *ID3D12ShaderReflectionConstantBuffer