ID3D12GraphicsCommandList1_ResolveSubresourceRegion :: (
this: *ID3D12GraphicsCommandList1,
pDstResource: *ID3D12Resource,
DstSubresource: u32,
DstX: u32,
DstY: u32,
pSrcResource: *ID3D12Resource,
SrcSubresource: u32,
pSrcRect: *D3D12_RECT,
Format: DXGI_FORMAT,
ResolveMode: D3D12_RESOLVE_MODE
)
Parameters
- this: *ID3D12GraphicsCommandList1
- pDstResource: *ID3D12Resource
- DstSubresource: u32
- DstX: u32
- DstY: u32
- pSrcResource: *ID3D12Resource
- SrcSubresource: u32
- pSrcRect: *D3D12_RECT
- Format: DXGI_FORMAT
- ResolveMode: D3D12_RESOLVE_MODE