ID3D12ShaderReflection_GetResourceBindingDescByName :: (
this: *ID3D12ShaderReflection,
Name: *u8,
pDesc: *D3D12_SHADER_INPUT_BIND_DESC
) -> HRESULT
Parameters
- this: *ID3D12ShaderReflection
- Name: *u8
- pDesc: *D3D12_SHADER_INPUT_BIND_DESC
Returns
- HRESULT