- SDL_GPU_VERTEXELEMENTFORMAT_INVALID
- SDL_GPU_VERTEXELEMENTFORMAT_INT
- SDL_GPU_VERTEXELEMENTFORMAT_INT2
- SDL_GPU_VERTEXELEMENTFORMAT_INT3
- SDL_GPU_VERTEXELEMENTFORMAT_INT4
- SDL_GPU_VERTEXELEMENTFORMAT_UINT
- SDL_GPU_VERTEXELEMENTFORMAT_UINT2
- SDL_GPU_VERTEXELEMENTFORMAT_UINT3
- SDL_GPU_VERTEXELEMENTFORMAT_UINT4
- SDL_GPU_VERTEXELEMENTFORMAT_FLOAT
- SDL_GPU_VERTEXELEMENTFORMAT_FLOAT2
- SDL_GPU_VERTEXELEMENTFORMAT_FLOAT3
- SDL_GPU_VERTEXELEMENTFORMAT_FLOAT4
- SDL_GPU_VERTEXELEMENTFORMAT_BYTE2
- SDL_GPU_VERTEXELEMENTFORMAT_BYTE4
- SDL_GPU_VERTEXELEMENTFORMAT_UBYTE2
- SDL_GPU_VERTEXELEMENTFORMAT_UBYTE4
- SDL_GPU_VERTEXELEMENTFORMAT_BYTE2_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_BYTE4_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_UBYTE2_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_UBYTE4_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_SHORT2
- SDL_GPU_VERTEXELEMENTFORMAT_SHORT4
- SDL_GPU_VERTEXELEMENTFORMAT_USHORT2
- SDL_GPU_VERTEXELEMENTFORMAT_USHORT4
- SDL_GPU_VERTEXELEMENTFORMAT_SHORT2_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_SHORT4_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_USHORT2_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_USHORT4_NORM
- SDL_GPU_VERTEXELEMENTFORMAT_HALF2
- SDL_GPU_VERTEXELEMENTFORMAT_HALF4