Fields
- code_size: u64
- code: *Uint8
- entrypoint: *u8
- format: SDL_GPUShaderFormat
- num_samplers: Uint32
- num_readonly_storage_textures: Uint32
- num_readonly_storage_buffers: Uint32
- num_readwrite_storage_textures: Uint32
- num_readwrite_storage_buffers: Uint32
- num_uniform_buffers: Uint32
- threadcount_x: Uint32
- threadcount_y: Uint32
- threadcount_z: Uint32
- props: SDL_PropertiesID