Fields
- compare_op: SDL_GPUCompareOp
- back_stencil_state: SDL_GPUStencilOpState
- front_stencil_state: SDL_GPUStencilOpState
- compare_mask: Uint8
- write_mask: Uint8
- enable_depth_test: bool
- enable_depth_write: bool
- enable_stencil_test: bool
- padding1: Uint8
- padding2: Uint8
- padding3: Uint8