SDL_SetTextureScaleMode :: (
texture: *SDL_Texture,
scaleMode: SDL_ScaleMode
) -> bool #foreign
Parameters
- texture: *SDL_Texture
- scaleMode: SDL_ScaleMode
Returns
- bool
SDL_SetTextureScaleMode :: (
texture: *SDL_Texture,
scaleMode: SDL_ScaleMode
) -> bool #foreign
Parameters
- texture: *SDL_Texture
- scaleMode: SDL_ScaleMode
Returns
- bool
SDL_SetTextureScaleMode :: (
texture: *SDL_Texture,
scaleMode: SDL_ScaleMode
) -> bool #foreign
Parameters
- texture: *SDL_Texture
- scaleMode: SDL_ScaleMode
Returns
- bool
SDL_SetTextureScaleMode :: (
texture: *SDL_Texture,
scaleMode: SDL_ScaleMode
) -> bool #foreign
Parameters
- texture: *SDL_Texture
- scaleMode: SDL_ScaleMode
Returns
- bool
SDL_SetTextureScaleMode :: (
texture: *SDL_Texture,
scaleMode: SDL_ScaleMode
) -> bool #foreign
Parameters
- texture: *SDL_Texture
- scaleMode: SDL_ScaleMode
Returns
- bool
SDL_SetTextureScaleMode :: (
texture: *SDL_Texture,
scaleMode: SDL_ScaleMode
) -> bool #foreign
Parameters
- texture: *SDL_Texture
- scaleMode: SDL_ScaleMode
Returns
- bool