SDL_UpdateTexture
procedureforeignextension6 overloadsSource
SDL_UpdateTexture :: (
texture: *SDL_Texture,
rect: *SDL_Rect,
pixels: *void,
pitch: s32
) -> bool #foreign
Parameters
- pixels: *void
- pitch: s32
Returns
- bool
SDL_UpdateTexture :: (
texture: *SDL_Texture,
rect: *SDL_Rect,
pixels: *void,
pitch: s32
) -> bool #foreign
Parameters
- pixels: *void
- pitch: s32
Returns
- bool
SDL_UpdateTexture :: (
texture: *SDL_Texture,
rect: *SDL_Rect,
pixels: *void,
pitch: s32
) -> bool #foreign
Parameters
- pixels: *void
- pitch: s32
Returns
- bool
SDL_UpdateTexture :: (
texture: *SDL_Texture,
rect: *SDL_Rect,
pixels: *void,
pitch: s32
) -> bool #foreign
Parameters
- pixels: *void
- pitch: s32
Returns
- bool
SDL_UpdateTexture :: (
texture: *SDL_Texture,
rect: *SDL_Rect,
pixels: *void,
pitch: s32
) -> bool #foreign
Parameters
- pixels: *void
- pitch: s32
Returns
- bool
SDL_UpdateTexture :: (
texture: *SDL_Texture,
rect: *SDL_Rect,
pixels: *void,
pitch: s32
) -> bool #foreign
Parameters
- pixels: *void
- pitch: s32
Returns
- bool