SDL_WriteSurfacePixelFloat
procedureforeignextension6 overloadsSource
SDL_WriteSurfacePixelFloat :: (
surface: *SDL_Surface,
x: s32,
y: s32,
r: float32,
g: float32,
b: float32,
a: float32
) -> bool #foreign
Parameters
- x: s32
- y: s32
- r: float32
- g: float32
- b: float32
- a: float32
Returns
- bool
SDL_WriteSurfacePixelFloat :: (
surface: *SDL_Surface,
x: s32,
y: s32,
r: float32,
g: float32,
b: float32,
a: float32
) -> bool #foreign
Parameters
- x: s32
- y: s32
- r: float32
- g: float32
- b: float32
- a: float32
Returns
- bool
SDL_WriteSurfacePixelFloat :: (
surface: *SDL_Surface,
x: s32,
y: s32,
r: float32,
g: float32,
b: float32,
a: float32
) -> bool #foreign
Parameters
- x: s32
- y: s32
- r: float32
- g: float32
- b: float32
- a: float32
Returns
- bool
SDL_WriteSurfacePixelFloat :: (
surface: *SDL_Surface,
x: s32,
y: s32,
r: float32,
g: float32,
b: float32,
a: float32
) -> bool #foreign
Parameters
- x: s32
- y: s32
- r: float32
- g: float32
- b: float32
- a: float32
Returns
- bool
SDL_WriteSurfacePixelFloat :: (
surface: *SDL_Surface,
x: s32,
y: s32,
r: float32,
g: float32,
b: float32,
a: float32
) -> bool #foreign
Parameters
- x: s32
- y: s32
- r: float32
- g: float32
- b: float32
- a: float32
Returns
- bool
SDL_WriteSurfacePixelFloat :: (
surface: *SDL_Surface,
x: s32,
y: s32,
r: float32,
g: float32,
b: float32,
a: float32
) -> bool #foreign
Parameters
- x: s32
- y: s32
- r: float32
- g: float32
- b: float32
- a: float32
Returns
- bool