MOJOSHADER_glCreateContext :: (
profile: *u8,
lookup: MOJOSHADER_glGetProcAddress,
lookup_d: *void,
m: MOJOSHADER_malloc,
f: MOJOSHADER_free,
malloc_d: *void
) -> *MOJOSHADER_glContext #foreign
Parameters
- profile: *u8
- lookup: MOJOSHADER_glGetProcAddress
- lookup_d: *void
- malloc_d: *void