SDL_GameControllerGetBindForAxis :: (
gamecontroller: *SDL_GameController,
axis: SDL_GameControllerAxis
) -> SDL_GameControllerButtonBind #foreign
Parameters
- gamecontroller: *SDL_GameController
- axis: SDL_GameControllerAxis
SDL_GameControllerGetBindForAxis :: (
gamecontroller: *SDL_GameController,
axis: SDL_GameControllerAxis
) -> SDL_GameControllerButtonBind #foreign