ID3D11DeviceContext_ClearDepthStencilView :: (
this: *ID3D11DeviceContext,
pDepthStencilView: *ID3D11DepthStencilView,
ClearFlags: u32,
Depth: float,
Stencil: u8
)
Parameters
- this: *ID3D11DeviceContext
- pDepthStencilView: *ID3D11DepthStencilView
- ClearFlags: u32
- Depth: float
- Stencil: u8