ID3D11DeviceContext_CopyStructureCount :: (
this: *ID3D11DeviceContext,
pDstBuffer: *ID3D11Buffer,
DstAlignedByteOffset: u32,
pSrcView: *ID3D11UnorderedAccessView
)
Parameters
- this: *ID3D11DeviceContext
- pDstBuffer: *ID3D11Buffer
- DstAlignedByteOffset: u32
- pSrcView: *ID3D11UnorderedAccessView